Bravely default 2 weapons
![bravely default 2 weapons bravely default 2 weapons](https://i.ytimg.com/vi/MqhJpH7om1g/hqdefault.jpg)
Pg earned after battle increases by 10% for every party member with this ability. Roughly 25% chance of the user's BP increasing by one when attacked. Prevents all status ailments that impede the user's ability to freely choose their actions (sleep, paralysis, dread, berserk, confusion, charm, and freezing).Įnables magical attacks to inflict critical hits. The attacking abilities performed at random while berserk do not cost anything.
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However, this damage cannot reduce their HP below one. Physical attacks performed by the user cannot be evaded, but will also damage them. When stealing, two items can be acquired at once. Roughly 25% chance of acquiring rare items when stealing. The user will occasionally steal items when performing regular attacks. Roughly 30% chance of capturing defeated monsters.ĭamage inflicted by items is increased by 50%. The user will act first in battle when a spear is equipped, unless the enemy has the advantage. The effects of Singing and Artistry abilities are increased by a percentage based on the user's level divided by fifteen.Įvery use of the Brave command increases physical attack by 10% until the end of their next turn. Performing an attack with a weapon equipped will cause all damage to the user to be reduced to 70% until their next turn.īoosts user and equipment's physical attack by 80% and aim by 30% when both hands are empty. Taking damage in battle while not Defaulting has a roughly 30% chance of increasing physical attack power by 1-3%. HP is temporarily increased by the remainder. Restores an amount of HP based on damage inflicted with the 'Attack' command. Restores an amount of MP based on damage inflicted with the 'Attack' command.ĭuring the night, restorative power, aim and luck are increased, and 4% of MP is restored each turn. JP earned is increased by a multiple of 1.5 (increases to 1.7 when combined with JP Up).ĭuring the night, offensive magic, evasion and luck are increased, and 4% of MP is restored each turn. JP earned is increased by a multiple of 1.2. To view what Job Level is required to unlock abilities, check out our Abilities page, or open the main menu and select "Jobs" to see additional information on abilities learned and their corresponding Job level.ĭisplays the number of unopened treasure chests nearby.Ĭures poison, blindness and silence when battle ends.